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Classes | Macros | Typedefs | Enumerations | Functions
clCommon.h File Reference

Typical defines found in any software project. More...

#include <clArchHeaders.h>

Go to the source code of this file.

Classes

struct  ClNameT
 A name. More...
struct  ClVersionT
 Version Information for various services. More...

Macros

#define CL_DISABLE   0
 define Disable
#define CL_ENABLE   1
 define Enable
#define CL_FALSE   0
 define the False
#define CL_IN
 CL_IN macro assists in clearly defining arguments of an API, but has no actual meaning.
#define CL_INOUT
 CL_INOUT macro assists in clearly defining arguments of an API, but has no actual meaning.
#define CL_MAX(a, b)   ( (a) > (b) ? (a) : (b) )
 Maximum macro.
#define CL_MAX_NAME_LENGTH   256
 The Maximum length of most string names in the OpenClovis ASP framework.
#define CL_MICRO_TO_NANO   1000ULL
 nanoseconds in a microsecond
#define CL_MILLI_TO_MICRO   1000ULL
 microseconds in a millisecond
#define CL_MILLI_TO_NANO   (CL_MICRO_TO_NANO * CL_MILLI_TO_MICRO)
 nanoseconds in a millisecond
#define CL_MIN(a, b)   ( (a) < (b) ? (a) : (b) )
 Mininum macro.
#define CL_NO   0
 define No
#define CL_OUT
 CL_OUT macro assists in clearly defining arguments of an API, but has no actual meaning.
#define CL_ROUNDDOWN(VAL, BASE)   ((VAL)/(BASE) * (BASE))
 Rounddown macro assumes integers - char, short, int and long as argument.
#define CL_ROUNDUP(VAL, BASE)   (((VAL) + (BASE) - 1)/(BASE) * (BASE))
 Roundup macro assumes integers - char, short, int and long as argument.
#define CL_SEC_TO_MILLI   1000ULL
 milliseconds in a second
#define CL_SEC_TO_NANO   (CL_MILLI_TO_NANO * CL_SEC_TO_MILLI)
 nanoseconds in a second
#define CL_SIZEOF_ARRAY(__ArrayName__)   sizeof((__ArrayName__)) / sizeof((__ArrayName__)[0])
 The following macros returns the number of items in the given array.
#define CL_TIME_END   0x7fffffffffffffffULL
 In practice, this will never time out, since it is 292 years.
#define CL_TIME_FOREVER   0x7fffffffffffffffULL
 In practice, this will never time out, since it is 292 years.
#define CL_TRUE   1
 define the Truth
#define CL_YES   1
 define Yes
#define clNamePrintf(name,...)
 Load the ClNameT structure.

Typedefs

typedef ClRcT(* ClCallbackT )(CL_IN ClPtrT invocation)
 Definition of a generic single argument callback function.
typedef ClPtrT * ClEoActionArgListT
 The argument list that can be provided to the custom action taken on water mark hit.
typedef ClInt64T ClOffsetT
 Offset of a buffer or object within another.
typedef ClUint32T ClRcT
 Clovis return code type.
typedef ClUint64T ClSizeT
 

of bytes in a buffer or object


typedef ClInt64T ClTimeT
 Time duration specified in nanoseconds.

Enumerations

enum  ClCompIdT {
  CL_CID_UNSPECIFIED = 0x0,
  CL_CID_OSAL = 0x01,
  CL_CID_HAL = 0x02,
  CL_CID_DBAL = 0x03,
  CL_CID_EO = 0x04,
  CL_CID_IOC = 0x05,
  CL_CID_RMD = 0x06,
  CL_CID_NAMES = 0x07,
  CL_CID_TIMER = 0x08,
  CL_CID_SHM = 0x09,
  CL_CID_DSHM = 0x0a,
  CL_CID_LOG = 0x0b,
  CL_CID_MSG = 0x0c,
  CL_CID_DIAG = 0x0d,
  CL_CID_DEBUG = 0x0e,
  CL_CID_CPM = 0x0f,
  CL_CID_CAP = 0x10,
  CL_CID_RES = 0x11,
  CL_CID_GMS = 0x12,
  CL_CID_EVENTS = 0x13,
  CL_CID_DLOCK = 0x14,
  CL_CID_TXN = 0x15,
  CL_CID_CKPT = 0x16,
  CL_CID_COR = 0x17,
  CL_CID_CNT = 0x18,
  CL_CID_DCNT = 0x19,
  CL_CID_RCNT = 0x1a,
  CL_CID_ALARMS = 0x1b,
  CL_CID_POLICY = 0x1c,
  CL_CID_RULE = 0x1d,
  CL_CID_SCRIPTING = 0x1e,
  CL_CID_CM = 0x1f,
  CL_CID_HPI = 0x20,
  CL_CID_FAULTS = 0x21,
  CL_CID_AMS = 0x22,
  CL_CID_MED = 0x23,
  CL_CID_BUFFER = 0x24,
  CL_CID_QUEUE = 0x25,
  CL_CID_CLIST = 0x26,
  CL_CID_SNMP = 0x27,
  CL_CID_NS = 0x28,
  CL_CID_OM = 0x29,
  CL_CID_POOL = 0x2a,
  CL_CID_CD = 0x2b,
  CL_CID_DM = 0x2c,
  CL_CID_OAMP_RT = 0x2d,
  CL_CID_PROV = 0x2e,
  CL_CID_UM = 0x2f,
  CL_CID_HANDLE = 0x30,
  CL_CID_VERSION = 0x31,
  CL_CID_XDR = 0x32,
  CL_CID_IDL = 0x33,
  CL_CID_HEAP = 0x34,
  CL_CID_MEM = 0x35,
  CL_CID_PARSER = 0x36 ,
  CL_CID_BITMAP = 0x3a ,
  CL_CID_MSO = 0x3c,
  CL_CID_PM = 0x3d,
  CL_CID_NF = 0x3e,
  CL_CID_MAX
}
 Clovis Component Ids. More...
enum  ClDispatchFlagsT
 Dispatch flags.
enum  ClStatusT {
  CL_STATUS_DOWN = 0,
  CL_STATUS_UP = 1
}
 These define all the possible states that a component/node can be in. More...

Functions

void clNameConcat (ClNameT *nameOut, const ClNameT *prefix, const char *separator, const ClNameT *suffix)
 Join ClNameT structures.
void clNameCopy (ClNameT *nameOut, const ClNameT *nameIn)
 Load the ClNameT structure.
void clNameSet (ClNameT *name, const char *str)
 Load the ClNameT structure.
ClCharT * clStrdup (const ClCharT *str)
 Duplicate a string.

Detailed Description

Typical defines found in any software project.


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